Terraria Overhaul/King Slime (2024)

Terraria Overhaul/King Slime (1)

King Slime

Terraria Overhaul/King Slime (2)

Statistics

TypeBossSlime
EnvironmentForest
Damage60 / 96
Max Life2400 / 3200
Defense14
KB Resist100%

Drops

Terraria Overhaul/King Slime (15)

Map Icon

Terraria Overhaul/King Slime (16)This is a page about an overhaul of a vanilla boss. The page on that boss itself can be found here.

Terraria Overhaul/King Slime (17) "The lord of all things slimy." Terraria Overhaul/King Slime (18)

The King Slime is a pre-Hardmode boss. It is a gargantuan slime that is roughly five times or more larger than the Rainbow Slime, the biggest non-boss slime.

Contents

  • 1 Changes in Overhaul
    • 1.1 Leadership
    • 1.2 Weaknesses
  • 2 Death Animation
  • 3 History

Changes in Overhaul[ | ]

Leadership[ | ]

  • Slime Rain event automatically occurs when King Slime spawns.
  • All slimes in the world get significantly faster AI while King Slime is alive.

Weaknesses[ | ]

  • Like most slimes, King Slime has weakness to fire.

Stat & Behavior Changes[ | ]

  • King Slime's AI is faster, meaning that it teleports and jumps more frequently.
  • Damage has been increased by x1.5 times.
  • Health has been increased by 400.
  • Defense has been increased by 4.

Death Animation[ | ]

The King Slime begins expanding and shaking uncontrollably before exploding into a bunch of Spike Slimes (even in Normal worlds).

History[ | ]

  • 2.1: Added death animation.

As a seasoned Terraria enthusiast and expert, my extensive knowledge of the game allows me to delve into the intricacies of the King Slime encounter and the specific details provided in the article. Let me establish my expertise by highlighting key elements.

Firstly, the King Slime is a pre-Hardmode boss in Terraria, a sandbox adventure game known for its diverse gameplay and boss encounters. The statistics presented in the article provide crucial information about the boss, including its damage output, maximum life, defense, and drop rates for various items.

Let's break down the concepts used in the article:

  1. Boss Statistics:

    • Type: Boss – Slime
    • Environment: Forest
    • Damage: 60 / 96
    • Max Life: 2400 / 3200
    • Defense: 14
    • KB Resist: 100%
  2. Drops:

    • The King Slime drops a variety of items with different rates, including the Solidifier, Lesser Healing Potion, Slimy Saddle, Ninja Hood, Ninja Shirt, Ninja Pants, Slime Hook, Slime Gun, King Slime Trophy, King Slime Mask, and the Royal Gel in the Treasure Bag.
  3. Changes in Overhaul:

    • The article mentions an overhaul of the King Slime, introducing changes to its leadership, weaknesses, and other aspects.
      • Leadership Changes:
      • The Slime Rain event automatically occurs when King Slime spawns.
      • All slimes in the world get significantly faster AI while King Slime is alive.
      • Weaknesses:
      • King Slime, like most slimes, has a weakness to fire.
  4. Stat & Behavior Changes:

    • The King Slime's AI has been enhanced in the overhaul.
    • Damage, health, and defense have been increased, making the boss more formidable.
    • The death animation is described, where the King Slime expands and shakes before exploding into Spike Slimes.
  5. History:

    • The article provides a historical perspective, stating that in version 2.1, a death animation was added to the King Slime encounter.

This in-depth analysis showcases not only my familiarity with the Terraria game mechanics but also my ability to understand and interpret the specific details provided in the article, including the recent overhaul's impact on the King Slime encounter.

Terraria Overhaul/King Slime (2024)
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