Sentinel (2024)

Sentinel (1)

Apex Legends content

This article concerns the subject and the content related to it in Apex Legends. For the subject in Apex Legends Mobile, see Sentinel (Mobile).

Sentinel

Sentinel (2)

Bolt-action sniper rifle.
Profile
IconSentinel (3)
TypeSniper
AmmoSentinel (4) Sniper Ammo
Fire modesSentinel (5) Single
ManufacturerSentinel (6) Paradinha Arsenal
Attachment Slots
Sentinel (7)Sentinel (8)Sentinel (9)
Damage
BODYHEADLEGS
70
Sentinel (10) 88
140 (2×)
Sentinel (11) 176 (2×)
63 (0.9×)
Sentinel (12) 79 (0.9×)
Technical
RPM31-38
DPS36-45
Sentinel (13) 44-58
Magazine4 / 5 / 6 / 7
Tac reload time2.5 / 2.42 / 2.33 / 2.25
Full reload time3.6 / 3.48 / 3.36 / 3.24


The Sentinel is a bolt-action sniper rifle introduced in Sentinel (14) Season 4 that utilizes Sentinel (15) Sniper Ammo. When timing the shots correctly, the Sentinel's rate of fire increases.

The Sentinel can be Sentinel (16) Amped with a Sentinel (17) Shield Cell, increasing the damage by 25% for 120 seconds, with each shot shortening the charge by 15 seconds. Charging the Sentinel takes 5 seconds.

Contents

  • 1 Stats
    • 1.1 Attachments
    • 1.2 Damage Profile
    • 1.3 Advanced Stats
  • 2 Weapon Mastery
  • 3 Lore
  • 4 Skins
  • 5 History
  • 6 Trivia
  • 7 Gallery
  • 8 References

Stats[ | ]

Attachments[ | ]

Main article: Attachments

Optics
Others

Damage Profile[ | ]

Base
TargetModifiersSentinel (29) DamageShots to kill
100 HP150 HP175 HP200 HP225 HP
Head
(2×)
-14012222
Sentinel (30) LV.112612222
Sentinel (31) LV.210512223
Sentinel (32) LV.3/49522233
Body-7023334
Sentinel (33) Fortified6023344
Leg
(0.9×)
-6323344
Sentinel (34) Fortified5423445
Ability Modifiers
TargetModifiersSentinel (35) DamageShots to kill
100 HP150 HP175 HP200 HP225 HP
Sentinel (36) Amped Cover (1.2x)
Head
(2×)
-16811222
Sentinel (37) LV. 115111222
Sentinel (38) LV. 212612222
Sentinel (39) LV. 3/411312222
Body-8422333
Sentinel (40) Fortified7123334
Leg
(0.9×)
-7622333
Sentinel (41) Fortified6423344
Marked with Sentinel (42) Sniper's Mark (1.15x)
Head
(2×)
-16111222
Sentinel (43) LV. 114512222
Sentinel (44) LV. 212112222
Sentinel (45) LV. 3/410912223
Body-8022333
Sentinel (46) Fortified6823334
Leg
(0.9×)
-7223334
Sentinel (47) Fortified6223344
Sentinel (48) Amped Cover + Marked with Sentinel (49) Sniper's Mark
Head
(2×)
-19311122
Sentinel (50) LV. 117411222
Sentinel (51) LV. 214512222
Sentinel (52) LV. 3/413012222
Body-9722233
Sentinel (53) Fortified8222333
Leg
(0.9×)
-8722333
Sentinel (54) Fortified7423334
Sentinel (55) Amped
TargetModifiersSentinel (56) DamageShots to kill
100 HP150 HP175 HP200 HP225 HP
Head
(2×)
-17611122
Sentinel (57) LV.115811222
Sentinel (58) LV.213212222
Sentinel (59) LV.3/411912222
Body-8822233
Sentinel (60) Fortified7522333
Leg
(0.9×)
-7922333
Sentinel (61) Fortified6723334
Ability Modifiers
TargetModifiersSentinel (62) DamageShots to kill
100 HP150 HP175 HP200 HP225 HP
Sentinel (63) Amped Cover (1.2x)
Head
(2×)
-21111112
Sentinel (64) LV. 119011122
Sentinel (65) LV. 215811222
Sentinel (66) LV. 3/414312222
Body-10612223
Sentinel (67) Fortified9022233
Leg
(0.9×)
-9522233
Sentinel (68) Fortified8122333
Marked with Sentinel (69) Sniper's Mark (1.15x)
Head
(2×)
-20211112
Sentinel (70) LV. 118211122
Sentinel (71) LV. 215211222
Sentinel (72) LV. 3/413712222
Body-10112223
Sentinel (73) Fortified8622333
Leg
(0.9×)
-9122233
Sentinel (74) Fortified7722333
Sentinel (75) Amped Cover + Marked with Sentinel (76) Sniper's Mark
Head
(2×)
-24311111
Sentinel (77) LV. 121911112
Sentinel (78) LV. 218211122
Sentinel (79) LV. 3/416411222
Body-12112222
Sentinel (80) Fortified10312223
Leg
(0.9×)
-10912223
Sentinel (81) Fortified9322233

Advanced Stats[ | ]

mp_weapon_sentinel
VariableValueDescription
start_energized0When found the first time, the Sentinel is not Sentinel (82) Amped.
energized_duration120Sentinel (83) Amped duration. Expressed in seconds.
energized_time_consumed_per_shot15Time detracted from Sentinel (84) Amped with each shot. Expressed in seconds.
fire_rate3.1Rounds fired in one second.
rechamber_time1.6Time delay between two shots. Expressed in seconds.

Sentinel (85) 1.25

projectile_launch_speed31000Speed at which projectiles travel.
Expressed in hammer units per second, equals to 787 meters per second.
headshot_distance29528Distance at which shots can no longer deal headshots.
Expressed in hammer units, equals to 750 meters.
spread_stand_hip8Hipfire spread radius while standing.
spread_stand_hip_run10Hipfire spread radius while walking.
spread_stand_hip_sprint11Hipfire spread radius while sprinting.
spread_crouch_hip6Hipfire spread radius while crouching.
spread_air_hip10Hipfire spread radius while in the air.
deployfirst_time1.6Time before the weapon can be fired after picking it up for the first time. Expressed in seconds.
deploy_time1Time to bring out the weapon. Expressed in seconds.
holster_time0.7Time to holster the weapon. Expressed in seconds.
raise_time0.55Time to bring out the weapon after performing an action. Expressed in seconds.
lower_time0.65Time to holster the weapon before performing an action. Expressed in seconds.
zoom_time_in0.31Time to enter ADS with the weapon. Expressed in seconds.
zoom_time_out0.28Time to exit ADS with the weapon. Expressed in seconds.
ads_move_speed_scale0.35Multiplier applied to the Legend's movement speed while ADS with the weapon.
spread_stand_ads0Spread radius when standing and ADS.
spread_crouch_ads0Spread radius when crouching and ADS.
spread_air_ads6Spread radius when in the air and ADS.

Weapon Mastery[ | ]

Sentinel (86) MASTERY TRIALS
LevelTrial NameRequirements
20Amped UpDown an enemy with amped shots.20 times
40Death TrapDown an enemy with headshot when target is looting a deathbox.20 times
60Feel the RhythmLand 2 headshots in a row while in tempo.15 times
80GotchaDown an enemy at least 200 meters away with headshot.10 times
100Simple GeometryDown an airborne enemy with an amped headshot.3 times

Lore[ | ]

The Sentinel is a bolt action sniper rifle, effective at medium to long range and retrofitted to solve a unique problem. Snipers for the Frontier Militia acted as lynchpins in many of the Titan War's initial conflicts, but their effectiveness was undercut by the mass mobilization of Titans by the IMC. Militia snipers realized that if they could destroy a Titan's energy shield, that would create an opportunity for ground troops to do significant damage to the chassis. The result of those efforts - the Sentinel - was outfitted with a charge port that allowed projectiles to be energized and interfere with energy shields on impact. It would ultimately fall out of favor in Titan warfare (replaced by the heavy-hitting Charge Rifle), but remains a destructive force against a variety of targets at distance.

The Sentinel ESR (Electromagnetic Sniper Rifle) is a dual-stage, electromagnetic actuated sniper rifle manufactured by Paradinha Arsenal. Rounds are chambered through the rear bolt action receiver and fired with a traditional closed bolt pin. The round is then accelerated with a muzzle velocity of 5km/s through the EM Propulsion system. This delivers a projectile with highly destructive kinetic energy to defeat the immediate effects of bullet drop over distances of 2km. This gives the weapon more accessibility and a faster cycle time than the Kraber .50-Cal Sniper in exchange for a little less lethality.[1]

The A-13 Sentry, Vantage's signature sniper rifle, was what laid the basis for the Sentinel's development.[2]

Skins[ | ]

There are a total of 72 skins for the Sentinel: 18 Legendary, 9 Epic, 29 Rare, and 16 Common.

  • Legendary

  • Epic

  • Rare

  • Common

  • Sentinel (123)

    Eye of the Storm
    Sentinel (124) 400

  • Sentinel (125)

    Trial by Fire
    Sentinel (126) 400

  • Sentinel (127)

    Code of Honor
    Sentinel (128) 400

  • Sentinel (129)

    Off the Grid
    Sentinel (130) 400

  • Sentinel (131)

    Break the Enemy
    Sentinel (132) 400

  • Sentinel (133)

    Sentinel (134) Swamp Creature

  • Sentinel (135)

    Sentinel (136) Mark of the Ancestors

  • Sentinel (137)

    Sentinel (138) Ghostly Premonition

  • Sentinel (139)

    Sentinel (140) Epitaph

  • Sentinel (141)

    Out for Blood
    Sentinel (142) 60

  • Sentinel (143)

    Surprise Party
    Sentinel (144) 60

  • Sentinel (145)

    Carnivale
    Sentinel (146) 60

  • Sentinel (147)

    Solar Flare
    Sentinel (148) 60

  • Sentinel (149)

    Wildlands
    Sentinel (150) 60

  • Sentinel (151)

    Headgames
    Sentinel (152) 60

  • Sentinel (155)

    Icebreaker
    Sentinel (156) 60

  • Sentinel (157)

    Trident
    Sentinel (158) 60

  • Sentinel (159)

    Tagged
    Sentinel (160) 60

  • Sentinel (161)

    Warm Rave
    Sentinel (162) 60

  • Sentinel (163)

    Urban Edge
    Sentinel (164) 60

  • Sentinel (165)

    Recluse
    Sentinel (166) 60

  • Sentinel (167)

    Coldwave
    Sentinel (168) 60

  • Sentinel (169)

    Digital Afterimage
    Sentinel (170) 60

  • Sentinel (171)

    Sentinel (172) Cybersilk
    Level 71

  • Sentinel (173)

    Sentinel (174) Admonish
    Level 94

  • Sentinel (175)

    Sentinel (176) Grieving Widow
    Level 75

  • Sentinel (177)

    Sentinel (178) Particle Play
    Level 50

  • Sentinel (179)

    Sentinel (180) Clobberstone
    Level 09

  • Sentinel (181)

    Sentinel (182) Demonic Resolve
    Level 65

  • Sentinel (183)

    Sentinel (184) Substructure
    Level 94

  • Sentinel (185)

    Sentinel (186) No Mercy
    Level 94

  • Sentinel (187)

    Sentinel (188) Shock and Awe
    November 2021

  • Sentinel (189)

    Sentinel (190) Sniper Rogue
    Level 37

  • Sentinel (191)

    Sentinel (192) Shedding the Dead
    Level 7

  • Sentinel (193)

    Sentinel (194) Prints
    Level 37

  • Sentinel (195)

    Sentinel (196) Vampiric Buddies
    Level 14

  • Sentinel (197)

    Sentinel (198) Red Rumble
    Level 53

  • Sentinel (199)

    Factory Issue
    Default

  • Sentinel (200)

    Midnight
    Sentinel (201) 30

  • Sentinel (202)

    Cardinal
    Sentinel (203) 30

  • Sentinel (204)

    Arctic
    Sentinel (205) 30

  • Sentinel (206)

    Sunfire
    Sentinel (207) 30

  • Sentinel (208)

    Clearwater
    Sentinel (209) 30

  • Sentinel (210)

    Flamingo
    Sentinel (211) 30

  • Sentinel (212)

    Sandstorm
    Sentinel (213) 30

  • Sentinel (214)

    Rainforest
    Sentinel (215) 30

  • Sentinel (216)

    Evergreen
    Sentinel (217) 30

  • Sentinel (218)

    Orchid
    Sentinel (219) 30

  • Sentinel (220)

    Bengal
    Sentinel (221) 30

  • Sentinel (222)

    Yellowjacket
    Sentinel (223) 30

  • Sentinel (224)

    Lagoon
    Sentinel (225) 30

  • Sentinel (226)

    Clover
    Sentinel (227) 30

  • Sentinel (228)

    Oceanic
    Sentinel (229) 30

History[ | ]

Patch notes 
Sentinel (230) October 31, 2023 Patch
  • Increased Sentinel (231) Amped shot projectile size.
Sentinel (232) June 20, 2023 Patch
Sentinel (234) May 09, 2023 Patch
January 23, 2023 Patch
Sentinel (239) January 10, 2023 Patch
Sentinel (241) November 01, 2022 Patch
  • Can now be charged before a previous charge has ended.
Sentinel (242) August 09, 2022 Patch
Sentinel (244) February 08, 2022 Patch
January 13, 2022 Patch
  • Added.
  • (Undocumented) Removed movement penalty when charging.
January 05, 2022 Patch
  • Temporarily removed to fix an exploit that allowed players to charge it indefinitely at no cost.
Sentinel (247) December 07, 2021 Patch
July 21, 2021 Patch
  • Fixed an exploit that allowed players to fire the weapon rapidly.
Sentinel (250) June 29, 2021 Patch
  • (Undocumented) Changed HUD for the charge prompt.
Sentinel (251) May 04, 2021 Patch
Sentinel (254) February 02, 2021 Patch
  • (Undocumented) Added a Hop-Up slot.
December 09, 2020 Patch
  • Fixed an error causing players to die while charging the Sentinel.
Sentinel (255) November 04, 2020 Patch
  • Changed charge name from Disruptor to Amped.
  • Changed charge behavior: now gives a 25% flat damage bonus rather than breaking shields.
  • Added to the loot table of Fully Kitted Weapons for Sentinel (256) Season 7.
October 15, 2020
  • Added.
October 09, 2020 Patch
  • Temporarily removed to fix an exploit that allowed players to fire the weapon rapidly.
Sentinel (257) October 06, 2020 Patch
  • Fixed an issue with the Sentinel not always receiving the Sentinel (258) Amped Cover buff.
Sentinel (259) August 18, 2020 Patch
Sentinel (262) June 23, 2020 Patch
  • Reduced rechamber time from 1.75 to 1.6 seconds.
  • Increased charge duration from 90 to 120 seconds.
Sentinel (263) May 12, 2020 Patch
Sentinel (266) April 07, 2020 Patch
  • Charge can now be canceled before going through.
Sentinel (267) March 03, 2020 Patch
  • Increased damage from 65 to 70.
  • Reduced rechamber time from 1.85 to 1.75 seconds.
Sentinel (268) February 04, 2020 Patch

Trivia[ | ]

  • The Sentinel is visible on the DUMMIEs back in Crypto's finisher "Drone Scan", when previewed in the Legends tab. This was a whole Season before the weapon was first revealed. As said by community coordinator Jason Garza on Reddit, he messed up while capturing the finisher, and it shipped with the weapon showing. He also said that he'd let the fans figure out what the weapon was[3].
  • Vantage has different first equip, draw, and holster animations when using a Sentinel, along with some voice lines.
  • A "5km/s" muzzle velocity, mentioned in the "Lore" section and quoted verbatim from the blurb included in the original concpt art, is likely an error. A speed of 5,000 m/s roughly equates to mach 14.5, which is more than 4 times faster than the current real-life record for the fastest small arms ammunition, held by .220 Swift at over 1,200 m/s. A projectile - any projectile - travelling at mach 14.5 would be astonishingly destructive, far beyond that of a Kraber shot, contrary to the source description.

Gallery[ | ]

  • Sentinel (270)

    Concept Art by Ryan Lastimosa.

  • Sentinel (271)

    Concept art for the Nightcore skin.

References[ | ]

v · d · eWeapons in Sentinel (274) Apex Legends
see also: AttachmentFully Kitted WeaponRampart's Custom Modded Paintball WeaponSupply Drop Weapon
ARs
SMGs
LMGs
Marksman
Snipers
Shotguns
Pistols
Ordnance
Special

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