Bad Omen (2024)

{{Extension DPL}}<ul><li>[[Coal|Coal]]<br/>{{About|the fuel item that can be mined|the ore|Coal Ore|the block|Block of Coal|the smelted wood|Charcoal}}{{Item| image = Coal.png|type=| renewable = Yes| stackable = Yes (64)}}'''Coal''' is a mineral [[item]] mainly obtained from [[Coal Ore|coal ore]]. It is primarily used for crafting [[torches]] and [[Campfire|campfires]], as well as [[fuel]].== Obtaining ===== Chest loot ==={{see also|Coal Ore#Natural generation}}{{LootChestItem|coal}}=== Mining ===[[Coal ore]] are mined using a [[pickaxe]] and drops 1 piece of coal. If the pickaxe is enchanted with [[Fortune]], it may drop an extra piece per level of Fortune, up to a maximum of 4 with Fortune III.=== Mob loot ===[[Wither skeleton]]s have a {{Frac|1|3}} chance of dropping a single coal upon death. The maximum amount of coal is increased by 1 per level of [[Looting]]. The chance of a wither skeleton ''not'' dropping any coal can be found using the formula <code>2 / (Looting Level + 3)</code>. For example, Looting III gives a {{frac|1|3}} chance of not dropping any coal. All other amounts have an equal chance of occurring.=== Crafting ==={{Crafting |showname=1 |Block of Coal |Output=Coal,9 |type=Material}}=== Smelting ==={{Smelting |head=1 |Coal Ore |Coal |0,1|foot=1}}== Usage ===== Crafting ingredient ==={{crafting usage|Coal}}=== Fuel ===When used in a [[furnace]] as a fuel, a piece of coal lasts 80 seconds (smelting up to 8 items), like [[charcoal]]. Coal used as fuel lasts more than 5 times longer than [[wood planks]] or [[wood]] logs used as fuel, being more efficient than any other use of wood for smelting {{in|je}}, but outstripped by [[wooden slabs]] {{in|be}}. Coal and charcoal are also the only fuels accepted by [[Minecart with Furnace|furnace minecart]]s. They provide approximately four minutes of transit each.=== Trading ===Novice-level fisherman [[villager]]s have a 50% chance to buy 10 coal for one [[emerald]].{{IN|java}}, novice-level armorer and toolsmith villagers have a 40% chance of offering to buy 15 coal for one emerald. Novice-level weaponsmith villagers and apprentice-level butcher villagers have {{frac|2|3}} chance of offering to buy 15 coal for one emerald.{{IN|bedrock}}, novice-level armorer, toolsmith, and weaponsmith villagers and apprentice-level butcher villagers buy 15 coal for one emerald.[[trading|Trade]]s that involve coal cannot be substituted by [[charcoal]].== Data values ===== ID ==={{edition|java}}:{{ID table|edition=java|showitemtags=y|showforms=y|generatetranslationkeys=y|displayname=Coal|spritetype=item|nameid=coal|itemtags=coals|form=item|foot=1}}{{edition|bedrock}}:{{ID table|edition=bedrock|showitemtags=y|showaliasids=y|shownumericids=y|showforms=y|notshowbeitemforms=y|generatetranslationkeys=y|displayname=Coal|spritetype=item|nameid=coal|aliasid=coal / 0|id=302|itemtags=minecraft:coals|form=item|foot=1}}== History =={{History|java classic}}{{History||May 21, 2009|link=https://web.archive.org/web/0/http://notch.tumblr.com/post/110762705/my-list-on-tile-types-so-far|[[Notch]] shows interest in adding coal, commenting that it might be combined with [[iron ore]] to make steel.}}{{History|java indev}} {{History||0.31|snap=20100128|[[File:Coal JE1.png|32px]] Added coal. |Mining [[coal ore]] blocks [[drops]] 2-5 pieces of coal.}}{{History||0.31|snap=20100129|Coal can be used to craft [[torch]]es.}}{{History||?|Mining [[coal ore]] now drops 1 piece of coal (down from 2-5).}}{{History||20100219|[[File:Coal JE2 BE1.png|32px]] The texture of coal has been changed. It is now more centered.}}{{History|java beta}}{{History||1.8|snap=Pre-release|Coal can now be found in the new [[mineshaft]] [[chest]]s and [[stronghold]] storeroom chests.}}{{History|java}}{{History||1.0.0|snap=?|Coal can be now obtained by [[smelting]] [[coal ore]].}}{{History||1.2.1|snap=12w04a|Coal can now be used to craft [[fire charge]]s.}}{{History||1.3.1|snap=12w21a|Blacksmith and butcher [[villager]]s now [[trading|buy]] 16–23 of either coal or charcoal for 1 [[emerald]].}}{{History|||snap=1.3|[[File:Coal JE3 BE2.png|32px]] The texture of coal has been changed.}}{{History||1.4.2|snap=12w36a|Coal is now dropped by [[wither skeleton]]s, making it [[renewable resource|renewable]].}}{{History||1.6.1|snap=13w18a|Coal can now be used to craft [[block of coal|coal block]]s.}}{{History||1.8|snap=14w02a|Fisherman, armorer, tool smith, weapon smith and butcher [[villager]]s now [[trading|buy]] 16–24 coal for 1 [[emerald]].}}{{History||1.9|snap=15w43a|Coal may now be found in [[igloo]] basem*nt [[chest]]s.}}{{History|||snap=15w44a|The average yield of coal from [[mineshaft]] chests has been decreased, and added to [[dungeon]] chests.}}{{History||1.11|snap=16w39a|Coal can now be found in the new [[woodland mansion]] [[chest]]s.}}{{History||1.13|snap=17w47a|The different data values for the <code>coal</code> ID have been split up into their own IDs.|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 263.}}{{History|||snap=18w09a|Coal can now be found in the loot [[chest]]s of [[underwater ruins]].}}{{History|||snap=18w11a|Coal now generates in [[shipwreck]] [[chest]]s.}}{{History||1.14|snap=18w43a|[[File:Coal JE4 BE3.png|32px]] The texture of coal has been changed.}}{{History|||snap=18w48a|Coal can now be found in [[chest]]s in [[village]] fishing cottages.}}{{History|||snap=18w49a|Coal can now be found in [[chest]]s in [[village]] butcher shops and [[snowy tundra|snowy]] village houses.}}{{History|||snap=18w50a|Coal can now be found in [[chest]]s in [[village]] toolsmith houses.}}{{History|||snap=19w02a|Coal can now be used to craft [[campfire]]s. Destroying a campfire returns 2 charcoal.}}{{History||1.16|snap=20w06a|Coal can now be used to craft [[torch|soul torches]].}}{{History||1.19|snap=22w13a|Coal may now be found in [[ancient city]] [[chest]]s.}}{{History||1.20|snap=23w12a|Coal can now be found in [[suspicious gravel]] and [[suspicious sand]] in cold and warm [[ocean ruins]] and in [[trail ruins]].}}{{History|||snap=23w16a|Coal no longer generates in [[suspicious sand]] in [[trail ruins]].|Due to the split of the archaeological loot tables for the suspicious gravel within the [[trail ruins]]; coal now is in the common loot.}}{{History|pocket alpha}}{{History||v0.3.0|[[File:Coal JE2 BE1.png|32px]] Added coal.|Coal can be used to craft [[torch]]es.}}{{History||v0.8.0|snap=build 1|[[File:Coal JE3 BE2.png|32px]] The texture of coal has been changed.|Coal can now be crafted to make a [[block of coal]].}}{{History||v0.12.1|snap=build 1|Coal is now [[drops|dropped]] by [[wither skeleton]]s.}}{{History||v0.14.0|snap=build 1|Coal can now be found inside [[minecart with chest|chest minecarts]] in [[mineshaft]]s.}}{{History||v0.15.0|snap=build 1|Coal is now used to craft [[fire charge]]s.}}{{History|pocket}}{{History||1.0.0|snap=alpha 0.17.0.1|Coal can now be found in the [[stronghold]] storeroom [[chest]]s.|Coal may now be found in [[igloo]] basem*nt chests.}}{{History||1.0.4|snap=alpha 1.0.4.0|Fisherman, armorer, toolsmith, weaponsmith and butcher [[villager]]s now [[trading|buy]] 16–24 coal for 1 [[emerald]].}}{{History||1.1.0|snap=alpha 1.1.0.0|Coal is now found in [[woodland mansion]] [[chest]]s.}}{{History|bedrock}}{{History||1.4.0|snap=beta 1.2.14.2|Coal can now be found inside [[shipwreck]] [[chest]]s.}}{{History|||snap=beta 1.2.20.1|Coal can now be found inside [[underwater ruins]] [[chest]]s.}}{{History||1.10.0|snap=beta 1.10.0.3|Coal can now be used to craft [[campfire]]s. Destroying a campfire returns 2 charcoal.|[[File:Coal JE4 BE3.png|32px]] The texture of coal has been changed.}}{{History||1.11.0|snap=beta 1.11.0.1|Coal can now be found in [[snowy tundra]] [[village]] house [[chest]]s and in village butcher and toolsmith chests.}}{{History|||snap=beta 1.11.0.4|Armorer, weaponsmith, toolsmith, and butcher [[villager]]s now [[trading|buy]] 15 coal for an [[emerald]].|Fishermen villagers now have a 50% chance to buy 10 coal for an emerald as part of their first tier [[trading|trade]].}}{{History||1.16.0|snap=beta 1.16.0.51|Coal can now used to craft [[soul torch]]es.}}{{History|console}}{{History||xbox=TU1|xbone=CU1|ps=1.0|wiiu=Patch 1|switch=1.0.1|[[File:Coal JE2 BE1.png|32px]] Added coal.}}{{History||?|[[File:Coal JE3 BE2.png|32px]] The texture of coal has been changed.}}{{History||xbox=none|xbone=none|ps=1.90|wiiu=none|switch=none|[[File:Coal JE4 BE3.png|32px]] The texture of coal has been changed.}}{{History|New 3DS}}{{History||0.1.0|[[File:Coal JE3 BE2.png|32px]] Added coal.}}{{History|foot}}== Issues =={{issue list|Coal}}{{Items}}[[Category:Renewable resources]][[cs:Uhlí]][[de:Kohle]][[es:Carbón]][[fr:Charbon]][[hu:Szén]][[it:Carbone]][[ja:石炭]][[ko:석탄]][[nl:Steenkool]][[pl:Węgiel]][[pt:Carvão]][[ru:Уголь]][[th:ถ่าน]][[tr:Kömür]][[uk:Вугілля]][[zh:煤炭]]</li><li>[[Food|Food]]<br/>{{For|food in ''Minecraft Dungeons''|MCD:Food}}[[File:Eating Steve.png|thumb|right|150px]][[File:Eating Alex.png|thumb|right|150px]]'''Food''' refers to any consumable [[item]]s that, when eaten, restore [[hunger]] points and hunger saturation points, and sometimes cause [[status effect]]s. They are essential to survival, as going without them eventually causes the player to starve, causing damage until reaching {{hp|10}} in Easy [[difficulty]], and {{hp|1}} on Normal. [[Hunger#Effects of hunger|Starvation]] damage kills the player in Hard and [[Hardcore]] Mode.Food is eaten by holding {{control|use}} while having the food item selected in the hot bar or in the off-hand.[[Cake]] cannot be eaten this way, and must instead be placed on a surface before being eaten.With the exception of [[chorus fruit]], [[golden apple]]s, [[honey bottle]]s, [[milk]], and [[suspicious stew]]{{only|Java}}, food cannot be eaten when the hunger bar is completely full. In [[Creative]] Mode, any food can be consumed at any time.All food items and ingredients can be stacked in the inventory slots, except for [[milk]], [[rabbit stew]], [[mushroom stew]], [[beetroot soup]], [[suspicious stew]], and [[cake]].{{only|Java}}This page covers food items for players; blocks and items that can be eaten by other [[mob]]s are not included here.== Hunger and saturation =={{main|Hunger#Mechanics}}{{seealso|Tutorials/Hunger_management}}[[File:Raw_and_Cooked_Chicken_Comparison.png|thumb|Raw (left) and cooked (right) [[chicken]]. Eating raw chicken can give the [[player]] [[food poisoning]].]][[Player]]s have two different food statistics, one of which is visible: The hunger level is visible, and the saturation level is not.[[Saturation]] is the first statistic to decrease when a player performs energy-intensive actions, and it must be completely depleted before the visible hunger meter begins decreasing. Although the current saturation level is generally hidden, the player can tell that their saturation level is completely depleted if the visible hunger meter begins displaying a jittering effect.Eating a food item replenishes a fixed number of hunger points and saturation points, based on the item. Some foods have a better ratio of saturation to hunger points replenished than others. Overeating the hunger bar does not overflow to saturation.A player's current saturation level can never exceed their current hunger level. A player at a hunger level of 5, for example, can be at a maximum of 5 saturation. Food always restores hunger (raising the saturation limit) ''before'' supplying saturation. The most efficient use of food is to eat low-saturation food to fill the hunger bar, followed by high-saturation food to fill saturation. While a few hunger points may be wasted when eating nourishing food when nearly full, eating nourishing foods on a low hunger bar wastes even more points of saturation. Maximizing saturation increases the length of time (and/or the amount of damage healed) before the player needs to eat again.=== Usage ===Most foods can be eaten by holding down the right-click button with a food item in hand. It takes 1.61 seconds to eat most foods; dried kelp takes 0.865 seconds to eat. Additionally, a player can hold food in their [[offhand]] {{in|Java}}.While eating, food [[particles]] form from the player's mouth correlated with their respective food item, and produces a munching noise. Eating also slows the user significantly.Unlike other foods, [[cake]] has to be eaten by placing it, then right-clicking on its block form. Eating cake is instant and it has 7 edible slices, each giving {{hunger|2}} hunger and 0.4 hunger [[saturation]].=== Nourishment value ===Nourishment is defined as the ratio of saturation to hunger points restored. Foods with higher nourishment values should be eaten when the hunger bar is more full.The "nourishment" table below can help by categorizing foods by their saturation-to-hunger restoration ratios. See the more detailed [[#Foods|Foods]] table for the exact hunger and saturation statistics of each food.<!-- do not change the locations of the food in this table without providing an explanation in the edit summary -->{| class="wikitable" data-description="Nourishment value" |-!Nourishment! Value !Food |- style="text-align: left;"!Great| 2.4 | {{Slot|Enchanted Golden Apple}}{{Slot|Golden Apple}}{{Slot|Golden Carrot}} |- style="text-align: left;"!Good| 1.6 | {{Slot|Cooked Mutton}}{{Slot|Cooked Porkchop}}{{Slot|Cooked Salmon}}{{Slot|Steak}} |- style="text-align: left;"!Normal| 1.2 | {{Slot|Baked Potato}}{{Slot|Beetroot}}{{Slot|Beetroot Soup}}{{Slot|Bread}}{{Slot|Carrot}}{{Slot|Cooked Chicken}}{{Slot|Cooked Cod}}{{Slot|Cooked Rabbit}}{{Slot|Mushroom Stew}}{{Slot|Rabbit Stew}}{{Slot|Suspicious Stew}} |- style="text-align: left;"! Low| 0.6 | {{Slot|Apple}}{{Slot|Chorus Fruit}}{{Slot|Dried Kelp}}<ref group="note" name="Java">{{only|java}}</ref>{{Slot|Melon Slice}}{{Slot|Poisonous Potato}}{{Slot|Potato}}{{Slot|Pumpkin Pie}}{{Slot|Raw Beef}}{{Slot|Raw Chicken}}{{Slot|Raw Mutton}}{{Slot|Raw Porkchop}}{{Slot|Raw Rabbit}}{{Slot|Sweet Berries}}<ref group="note" name="Bedrock">{{only|bedrock}}</ref> |- style="text-align: left;"!Poor | 0.2 | {{Slot|Cake}}{{Slot|Cookie}}{{Slot|Dried Kelp}}<ref group="note" name="Bedrock"/>{{Slot|Glow Berries}}{{Slot|Honey Bottle}}{{Slot|Pufferfish|link=Pufferfish (item)}}{{Slot|Raw Cod}}{{Slot|Raw Salmon}}{{Slot|Rotten Flesh}}{{Slot|Spider Eye}}{{Slot|Sweet Berries}}<ref group="note" name="Java"/>{{Slot|Tropical Fish|link=Tropical Fish (item)}} |}== Foods =={{/table}}=== Ingredients ===The following items cannot be eaten on their own. Instead, they are used to craft consumable food items.<!-- Please leave spaces between each row in the table - this has no effect on the appearance of the table, but it makes it a lot easier on future wiki editors!-->{| class="sortable wikitable list-style-none" data-description="Ingredients"|-! Name! Icon! Used to make! Source(s)! Notes|- id="Bowl"! scope="row" | [[Bowl]]| {{Slot|Bowl}}| {{itemLink|Mushroom Stew}}* {{itemLink|Beetroot Soup}}* {{itemLink|Rabbit Stew}}* {{itemLink|Suspicious Stew}}|* [[Crafting]] from [[planks]]* [[Fishing Rod#Usage|Fishing]]* [[Turtle]] killed by [[lightning]]* Eating food made with them||- id="Cocoa Bean"! scope="row" | [[Cocoa Beans]]| {{Slot|Cocoa Beans}}| {{itemLink|Cookie}}s|* Breaking [[cocoa plant]]s* Bought from [[wandering trader]]||- id="Egg"! scope="row" | [[Egg]]| {{Slot|Egg}}|* {{itemLink|Cake}}* {{itemLink|Pumpkin Pie}}|* Laid by [[chicken]]s* Found in village fletcher chests||- id="Milk"! scope="row" | [[Milk Bucket]]| {{Slot|Milk Bucket}}| {{itemLink|Cake}}|* Milking a [[cow]], [[mooshroom]]s, or [[goat]]s* Killing a [[Wandering trader]] drinking it| Can also be consumed to clear [[status effect]]s|- id="Mushroom"! scope="row" | [[Brown Mushroom]] and [[Red Mushroom]]| {{Slot|Brown Mushroom;Red Mushroom}}| {{itemLink|Mushroom Stew}}* {{itemLink|Rabbit Stew}}* {{itemLink|Suspicious Stew}}| {{anchor|Brown Mushroom|Red Mushroom}}* Dark/shady areas* Swamp [[biome]]s* [[Mushroom fields]]* Breaking [[Huge Mushroom|huge brown or red mushrooms]]* [[The Nether]]* Using [[shears]] on a [[mooshroom|brown mooshroom or red mushroom]]* Bought from [[wandering trader]] ||- id="Flower"! scope="row" | [[Flower]]| {{Slot|Any Flower}}|{{itemLink|Suspicious Stew}}|* Breaking [[Flower]]* Using [[Bone Meal]] on a [[Grass Block]]* Bought from [[wandering trader]]* Killing [[Iron Golem]] (poppy)||- id="Pumpkin"! scope="row" | [[Pumpkin]]| {{Slot|Pumpkin}}| {{itemLink|Pumpkin Pie}}|* Harvesting mature [[pumpkin]]s grown from [[pumpkin seeds]]* Naturally occurring [[pumpkin]]s* Taiga and Snowy Taiga [[Village]]s* Bought from [[wandering trader]] ||- id="Sugar"! scope="row" | [[Sugar]]| {{Slot|Sugar}}|* {{itemLink|Cake}}* {{itemLink|Pumpkin Pie}}|* Crafting [[sugar cane]]* Dropped by [[witch]]es* Creating from its base [[element]]s {{only|bedrock|education}}* Redeemed from [[honey bottle]] on a crafting table ||- id="Wheat"! scope="row" | [[Wheat]]| {{Slot|Wheat}}|* {{itemLink|Bread}}* {{itemLink|Cake}}* {{itemLink|Cookie}}s|* Harvesting mature [[wheat]]* Found in [[Dungeon#Loot|dungeon]], [[Woodland Mansion#Loot|woodland mansion]], [[Shipwreck#Loot|shipwreck]], [[Igloo#Loot|igloo]], [[Village#Loot|village]], [[Ocean Ruins#Loot|ocean ruins]], and [[Pillager Outpost#Loot|pillager outpost]] chest* Crafting [[hay bale]]s||- id="Gold Nugget"! scope="row" | [[Gold Nugget]]| {{Slot|Gold Nugget}}| {{itemLink|Golden Carrot}}|* Crafting [[gold ingot]]s* Dropped by [[zombified piglin]]s* Found in [[Shipwreck#Loot|shipwreck]], [[Igloo#Loot|igloo]], [[Village#Loot|village]], and [[Ocean Ruins#Loot|ocean ruins]] chest* Smelting golden armor or tools* Mining [[nether gold ore]] without [[Silk Touch]]||- id="Gold Ingot"! scope="row" | [[Gold Ingot]]| {{Slot|Gold Ingot}}| {{itemLink|Golden Apple}}|* Crafting [[gold block]]s or [[gold nugget]]s* Rarely dropped by [[zombified piglin]]s and by [[Drowned]]* Smelting [[gold ore]] or [[nether gold ore]]* Found in [[Shipwreck#Loot|shipwreck]], [[Jungle Pyramid#Structure:Loot|jungle pyramid]], [[Dungeon#Loot|dungeon]], [[Woodland Mansion#Loot|woodland mansion]], [[Nether Fortress#Loot|nether fortress]], [[End city#Loot|end city]], [[Mineshaft#Loot|mineshaft]], [[Village#Structure:Loot|village]], [[Stronghold#Loot|stronghold]], [[Buried Treasure#Loot|buried treasure]] and [[Desert pyramid#Structure:Loot|desert pyramid]] chest||- id="Honey Block"! scope="row" | [[Honey Block]]| {{Slot|Honey Block}}| {{itemLink|Honey Bottle}}|* Crafting [[honey bottle]]s||}== Sounds =={{Sound table/Entity/Food}}== Achievements =={{load achievements|Pork Chop;Iron Belly;Rabbit Season;Overpowered;Castaway;Delicious Fish;The Lie;Bake Bread;Time For Stew}}== Advancements =={{load advancements|Husbandry;A Balanced Diet;A Furious co*cktail;How Did We Get Here;Fishy Business}}== History =={{History|java classic}}{{History||June 14, 2009|link=https://notch.tumblr.com/post/123343045/my-vision-for-survival|[[Notch]] discussed how food would work in [[survival]] mode: "Monsters will hurt you and take away from your health. The only way to regain health is to eat food. You get food from either hunting or from farming."}}{{History||0.24_SURVIVAL_TEST|[[Mushroom]]s are now edible, making them the first food to be added in the game. At this point, food restores [[health]] instead of [[hunger]], and are eaten instantly without sound or animation. Pigs drop them upon death.}}{{History|java indev}}{{History||0.31|snap=20091231-2|Added [[apple]]s, which are currently non-functional.}}{{History|||snap=20100110|Apples are now edible, and restore {{hp|4}} each.}}{{History|||snap=?|Mushrooms are no longer edible.}}{{History|||snap=20100130|Added [[mushroom stew]], which restores {{hp|8}} health.}}{{History||20100206|Added [[wheat]] and [[bread]].|Mushroom stew now restores {{hp|10}} health.}}{{History||20100219|[[Pig]]s now drop [[raw porkchop]]s, which can be [[smelt]]ed to become [[cooked porkchop]]s.}}{{History|java infdev}}{{History||20100227-1|Added [[golden apple]]s. At this point, they were crafted with [[block of gold]], and restored {{hp|20}}.}}{{History|java alpha}}{{History||v1.0.8|Added [[milk]], which was at this point unobtainable and the player could not use it in any way.}}{{History||v1.0.11|Milk can now be obtained in the game, by milking a [[cow]] with an empty [[bucket]].}}{{History||v1.0.14|With the addition of [[chicken]]s, [[egg]]s are now in the game, but have no use. Chickens do not drop raw chicken at this point in time.}}{{History||v1.2.0|snap=<nowiki>?|slink=:Category:Information needed requiring unarchived version|Added [[pumpkin]]s, but not pumpkin seeds.|Added [[raw fish]] and [[cooked fish]], obtainable through [[fishing]].}}{{History||v1.2.3|Eating food now functions correctly in multiplayer.}}{{History|java beta}}{{History||1.2|Added [[sugar]] and [[cake]].}}{{History||1.4|[[Cocoa beans]] now appear naturally in the game; since Beta 1.2, they were available only through inventory editors.|Added [[cookie]]s.}}{{History||1.5|Pigs now drop cooked porkchops if killed while on fire.}}{{History||1.8|snap=Pre-release|Added [[melon]]s, [[melon seeds]], and [[pumpkin seeds]].|Added [[raw chicken]] as a drop from chickens, which can be smelted into [[cooked chicken]].|Added [[raw beef]] as a drop from cows, which can be smelted into [[steak]].|Added [[rotten flesh]] as a new drop from [[zombie]]s.|Added an eating animation, instead of food simply disappearing from the player's hand as if a block had been placed.|Added [[hunger bar]]; now food restores hunger instead of health.|Food now stacks in the inventory, with the exception of cake, mushroom stew, and milk.|[[Huge mushroom]]s were added as a new source for [[mushroom]]s.|With the addition of the hunger bar, golden apples now restore {{Hunger|10}} and give 30 seconds of [[regeneration]], but do not heal health directly anymore.}}{{History|java}}{{History||1.0.0|snap=Beta 1.9 Prerelease 2|Mushrooms can now be obtained from the mushroom island [[biome]], via the huge mushrooms, random scattered mushrooms, or the new [[mooshroom]]s.|[[Milk]] can be used to nullify the effects of [[potion]]s.|[[Spider]]s now drop [[Spider Eye|eyes]].}}{{History||1.1|snap=release|Golden apples are now made with [[gold nugget]]s instead of blocks of gold, restore {{Hunger|4}} and give 4 seconds of regeneration.}}{{History||1.3.1|snap=12w21a|Added enchanted golden apples, which functioned like golden apples prior to 1.1 and had the same crafting recipe, but also gave resistance and fire resistance for 5 minutes each.|[[Cocoa Beans]] are now a crop, making all food items a renewable resource.}}{{History||1.4.2|snap=12w34a|[[Potato]]es and [[carrot]]s can be obtainable from zombies (rare drop) or harvested.|Potatoes can be cooked to make [[baked potato]]es|Harvesting potatoes may give 0–2 [[poisonous potato]]es.|Carrots can be crafted into [[golden carrot]]s.|Added [[pumpkin pie]], making [[pumpkin]]s a food ingredient.}}{{History||1.7.2|snap=13w36a|Added [[tropical fish (item)|clownfish]], [[Raw Salmon|raw]] and [[cooked salmon]], and [[pufferfish (item)|pufferfish]].}}{{History||1.8|snap=14w02a|Baked potatoes now restore {{Hunger|5}} hunger points instead of 6, with a corresponding reduction in saturation restored.|Carrots now restore {{Hunger|3}} hunger points instead of 4, with a corresponding reduction in saturation restored.}}{{History|||snap=14w27a|Added [[Raw Mutton|raw]] and [[cooked mutton]], [[Raw Rabbit|raw]] and [[cooked rabbit]], and [[rabbit stew]].}}{{History||1.9|snap=15w31a|Added [[chorus fruit]], [[beetroot]] and [[beetroot soup]].|Enchanted golden apples are no longer craftable, making them no longer renewable.}}{{History||1.13|snap=18w07a|Added [[dried kelp]], which is edible.}}{{History||1.14|snap=18w43a|Added [[suspicious stew]].}}{{History|||snap=18w49a|Added [[sweet berries]].}}{{History||1.15|snap=19w34a|Added [[honey bottle]]s.}}{{History|||snap=19w35a|[[Honey bottle]]s now remove [[poison]] effects when consumed.}}{{History|||snap=19w46a|All foods can now be consumed in Creative mode, including cake.}}{{History||1.17|snap=21w05a|Added [[glow berries]].}}{{History|pocket alpha}}{{History||v0.4.0|Added the first food items: [[apple]]s, [[bread]], [[mushroom stew]], [[raw beef]], [[steak]], [[raw chicken]], [[cooked chicken]], [[raw porkchop]]s, and [[cooked porkchop]].}}{{History||v0.5.0|Added [[melon]]s, [[melon slice]]s, and [[melon seeds]].}}{{History||v0.7.0|Added [[milk]] and [[cake]].}}{{History||v0.8.0|snap=build 1|Added [[pumpkin pie]], [[carrot]]s, [[potato]]es, and [[baked potato]]es.}}{{History|||snap=build 2|Added [[beetroot]]s and [[beetroot soup]].}}{{History||v0.9.0|snap=build 1|[[Potato]]es and [[carrot]]s can be obtainable from zombies (rare drop) or harvested.|Added [[cookie]]s.}} {{History||v0.11.0|snap=build 1|Added [[rotten flesh]] as a new drop from [[zombie]]s, at this time, it inflicts poison.|Added [[Raw Fish|raw]] and [[cooked fish]], [[clownfish]], [[Raw Salmon|raw]] and [[cooked salmon]], and [[pufferfish]].}}{{History|||snap=build 4|[[Milk]] can be used to nullify the effects of [[potion]]s.}}{{History||v0.12.1|snap=build 1|Eating food now restores hunger.|[[Spider]]s now drop [[Spider Eye|eyes]].|Added poisonous potatoes, golden apples, enchanted golden apples and golden carrots.}}{{History||v0.13.0|snap=build 1|Hunger restored by food now matches Minecraft PC.|Added raw rabbit, cooked rabbit, and [[rabbit stew]].}}{{History||v0.15.0|snap=build 1|Added raw mutton and cooked mutton.}}{{History|pocket}}{{History||1.0.0|snap=alpha 0.17.0.1|Added chorus fruit.}}{{History|bedrock}}{{History||1.4.0|snap=beta 1.2.14.2|Added [[dried kelp]], which is edible.}} {{History||1.7.0|snap=beta 1.7.0.2|Food can now be eaten in creative mode and on peaceful difficulty.}}{{History||1.10.0|snap=beta 1.10.0.3|Added [[sweet berries]].}}{{History||1.13.0|snap=beta 1.13.0.9|Added [[suspicious stew]].}}{{History||1.14.0|snap=beta 1.14.0.1|Added [[honey bottle]].}}{{History||1.17.0|snap=beta 1.16.220.52|Added [[glow berries]].}}{{History|foot}}{{items}}[[Category:Food]][[cs:Potraviny]][[de:Hunger]][[es:Comida]][[fr:Nourriture]][[hu:Étel]][[it:Cibo]][[ja:食料]][[ko:식료품]][[nl:Voedsel]][[pl:Jedzenie]][[pt:Alimento]][[ru:Еда]][[th:อาหาร]][[uk:Їжа]][[zh:食物]]</li></ul></nowiki>
Bad Omen (2024)

FAQs

Can you tell me the four subjects Hippogriff Club members excel in? ›

The Hippogriff Club was a club at Hogwarts School of Witchcraft and Wizardry founded by Olin Oakwood in the 1800s. It accepted students with advanced skills in Care of Magical Creatures, Divination, Herbology and Potions. The club gave the students opportunities to further their studies and receive benefits.

What is the meaning of bad Omen? ›

An omen is an event or happening that you take as sign of something to come. It's believed to be a bad omen if a black cat crosses your path or if it rains on your wedding day. Omens generally get a bad rap — that's probably because a lot of them predict bad stuff, at least according to superstition.

How to remove bad Omen? ›

Bad Omen is a status effect and can be removed through all conventional methods, such as drinking milk or dying. The player can still receive the Bad Omen effect in peaceful difficulty via commands (all pillager captains despawn in peaceful), but does not trigger a raid if in a village.

How long does the bad Omen last in Minecraft? ›

The Bad Omen status effect is inflicted to players by killing the illager patrol commander, identified by the flag. After they die, the player will be warned that the villagers are coming for him. How long does the Bad Omen status effect last? Bad Omen lasts for an astonishing 100 minutes.

What is the difference between the Sphinx Dragon and Hippogriff Club? ›

They are as follows: Sphinx, which is a club concerned with academics. Dragon, whose members like adventure. Hippogriff, for those who like nature, and to nurture.

How many levels of bad Omen are there? ›

Now that it's clear that Bad Omens have levels to them and that the maximum level is capped at 6, it's important to know why this matters. Well, Bad Omens actually determine how difficult the raid is going to be when the player finally enters a village with the status effect.

What is the command to get rid of bad Omen? ›

Alternatively, using the /effect clear @p command can get rid of the bad omen effect. For you Bedrock players, try the /effect @p clear variant instead to do the same task. Regardless of the method you choose, they're easy-to-use in your Minecraft server or singleplayer world.

What does Bad Omen 5 do? ›

Being affected by Bad Omen allows players to initiate ominous events. If a player enters a village with Bad Omen, it transforms into Raid Omen, which triggers a raid after 30 seconds. If the omen level is above 2, an extra wave of raiders will occur after the final wave.

Is killing a Pillager captain bad Omen? ›

After defeating a pillager captain, the player does not obtain bad omen. This means players are unable to starts raids as captains are the only way they can obtain bad omen. Via commands it is still possible, but not through killing captains.

How do I stop Pillager raids? ›

Placing a water bucket at the raiding mob's feet slows them down, allowing you to take the raid mobs down using a bow from a safe distance. Pillagers will try to use melee attacks when in water, so you can kill the pillagers with ease.

How to get a pillager captain to spawn? ›

In Bedrock Edition, a pillager raid captain can be spawned using the /summon pillager ~ ~ ~ minecraft:spawn_as_illager_captain command, and a vindicator raid captain can be spawned using /summon vindicator ~ ~ ~ minecraft:spawn_as_illager_captain command.

What are the additional subjects at Hogwarts? ›

At the end of their second year at Hogwarts, students are required to choose a minimum of two more subjects from the following list: Arithmancy, Muggle Studies, Divination, Study of Ancient Runes and Care of Magical Creatures.

How do you meet Liz Tuttle in Hogwarts Mystery? ›

In Harry Potter: Hogwarts Mystery, players who advanced into Year 4 prior to 12 July, 2018‎, would first meet Liz in Year 4; this is due to the belated released Side Quest "Polyjuice Potion," which actually chronologically happened in Year 3.

Can you get different colored Hippogriffs in Hogwarts Legacy? ›

Sell Value. Hippogriff is one of the beasts found in Hogwarts Legacy. Hippogriff only come in a select few colors such as the white-grey, brown, dirty blonde (female exclusive), onyx (pre-order exclusive), and a special black coloration.

Do you remember what's in a Forgetfulness Potion? ›

Known ingredients

The Forgetfulness Potion was a potion which caused an unknown degree of memory loss in the drinker. The recipe for this potion could be found in Magical Drafts and Potions; its key ingredients included Lethe River Water, mistletoe berries, and Valerian sprigs.

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