Apex Legends' Seer Can See Heartbeats Farther Than He Can Hear Them (2024)

And despite his passive ability being specifically designed to hear and see heartbeats, it works on non-human targets who don't have hearts.

By Jordan Ramée on

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Apex Legends Season 10: Emergence has officially begun (the full patch notes are live too), introducing playable character Seer. Of Seer's three abilities, his passive ability, Heart Seeker, seems especially valuable as it allows him to track enemy legends through the sound of their heartbeats. Of course, not all of the playable legends are human--Pathfinder is a MRVN and Revenant is a simulacrum--so a few of the characters in Apex Legends don't actually have hearts. Don't worry: Seer can sense them too.

"Seer's passive Heart Seeker ability does work on Pathfinder and Revenant," software engineer Travis Nordin told GameSpot. "During development, the issue definitely came up! Do we have an alternate sound for non-human legends? Do we have it not work at all? In the end we settled on having the same sound as everyone else for clarity of gameplay. The sound isn't quite a literal heartbeat and is somewhat synthesized so I think it works. The comparison I've been using is that we suspend our disbelief/bend the rules for Pathfinder being able to 'heal' by injecting a syringe into his arm--the same can apply here."

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Now Playing: Apex Legends: Emergence - Seer Abilities Gameplay Trailer

Heart Seeker seems to be a powerful tracking ability--you only get to hear the sounds of heartbeats up to a certain distance but there is no limit on distance when it comes to seeing the heartbeats. So for all those moments you're trying to discern whether a far-off target is an enemy player or a floating flower petal (if you've played on World's Edge, you know what I'm talking about), you can use Seer's Heart Seeker to see whether that far-off target has a heartbeat.

"The range for hearing the heartbeats of any enemies within your viewport is 75m," Nordin said. "The UI element will still work beyond that, but only for targets that you have a direct line of sight to--we wanted to avoid the situation where you're looking right at someone far away and have the heartbeat sensor UI do nothing. We have some subtle VFX that turns on when you activate the heartbeat sensor as well as an overlay for the 'vision cone' on the minimap to help players get a feel for the range in the world."

In trailers, we've only seen Seer use his passive amidst small groups but anyone who plays Apex Legends can tell you that some areas of each map can become chokepoints, forcing half a dozen squads into a major firefight. Respawn planned for that, limiting the scope of Seer's passive ability so that it won't overwhelm you with information when you're surrounded by dozens of heartbeats.

​​"The heartbeat sensor can track up to 10 targets, but we only play the actual audio event for the enemy that is closest to your crosshair," Nordin said. "During development, it wasn't always this way but we found that hearing multiple heartbeat sounds at the same time ended up just creating too much noise to parse."

Nordin added that the UI element to the heartbeat sensor that appears on your crosshair won't always be there. "[The crosshair] is obviously a very important piece of real estate on the screen, so the UI will fade out as you fire your weapon and dims if there are no targets nearby," Nordin said. "The goal was for it to feel useful, while at the same time not getting in the way during combat. The UI has pips that rise and fall in the direction of an enemy with the rhythm of the heartbeat sound for an enemy."

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According to Nordin, the lower an enemy's health, the faster their heart will beat. This is important to note if you're looking to pair Heart Seeker with Seer's tactical ability, Focus of Attention, which tracks enemy legends for eight seconds and temporarily stuns them, stopping healing items and certain character abilities.

"With their tactical, [Bloodhound] has this very wide scan," Nordin said. "You just tag a whole POI and see who's there, whereas Seer is much more close and intimate. The primary case that I always think: You're in a building and you hear some footsteps, and you're like, 'Is that my teammate? Or is that another squad?' So you just aim down sights, bringing up the heartbeat sensor, and look around to see if you get a reading. And then, if you do, you can follow up with [Focus of Attention] to hopefully tag them."

Seer is Apex Legends' fifth recon character (alongside Pathfinder, Bloodhound, Crypto, and Valkyrie), making him geared towards information gathering and enemy tracking. Like all new legends, you'll be able to unlock him by spending 12,000 Legend Tokens or 750 Apex Coins.

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I'm an avid enthusiast with a deep understanding of the gaming world, particularly Apex Legends. My knowledge encompasses various aspects, from game mechanics to character abilities. Now, let's delve into the information presented in the article.

The article discusses the introduction of a new playable character, Seer, in Apex Legends Season 10: Emergence. Seer's passive ability, Heart Seeker, is the focal point of the discussion. The ability allows Seer to track enemy legends through the sound of their heartbeats. Interestingly, despite being designed to detect heartbeats, the passive ability works on non-human targets like Pathfinder (a MRVN) and Revenant (a simulacrum), who don't possess hearts.

The software engineer, Travis Nordin, sheds light on the development process, addressing the challenge of dealing with non-human legends. The decision was made to maintain consistency in gameplay, using the same sound for both human and non-human targets. The sound is not a literal heartbeat but a synthesized version for practical purposes.

Heart Seeker proves to be a powerful tracking ability with a range of 75m for hearing heartbeats within the viewport. Interestingly, there is no distance limit for seeing the heartbeats. The article emphasizes that the UI element associated with the heartbeat sensor extends beyond the hearing range but only works for targets within direct line of sight.

To prevent overwhelming players with information, the scope of Seer's passive ability is limited to tracking up to 10 targets, with the audio event playing only for the enemy closest to the crosshair. The UI element on the crosshair fades out during combat or when there are no nearby targets, ensuring it remains useful without obstructing the player's view.

Nordin explains an intriguing detail about the relationship between an enemy's health and the speed of their heartbeat. Lower health results in a faster heartbeat, providing players with additional information. This becomes particularly relevant when combining Heart Seeker with Seer's tactical ability, Focus of Attention, which tracks enemies for eight seconds and temporarily stuns them.

Seer, as the fifth recon character in Apex Legends, joins the ranks of Pathfinder, Bloodhound, Crypto, and Valkyrie. The article concludes by mentioning the methods to unlock Seer in the game.

In summary, Seer's Heart Seeker ability adds a unique dimension to gameplay by allowing players to track enemies through their heartbeats, with careful considerations given to balance and practicality in design.

Apex Legends' Seer Can See Heartbeats Farther Than He Can Hear Them (2024)
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